using System.ServiceModel;
using System.Collections.Generic;

namespace WCFDicing.ServiceContracts
{
    /// <summary>
    /// odpowiedz na zapytanie o aktualnego grajacego
    /// </summary>
    [MessageContract]
    public class ActualPlayerResponse
    {
        /// <summary>
        /// id aktualnego grajacego
        /// </summary>
        private System.Int32 IDField;

        /// <summary>
        /// get i set aktualnego grajacego
        /// </summary>
        [MessageBodyMember( Order = 0 )]
        public System.Int32 ID
        {
            get { return IDField; }
            set { IDField = value; }
        }

    }
}


